Skse plugin loader a dll plugin has failed to load - updated to skyrim 1.6.1170 skse updated dll not compatiable with current skse version is there a new mod some where due to skyrim update or will new dll files bre up soon ... SKSE Plugin Loader A DLL plugin has failed to load correctly. If a new version of Skyrim was just released, the plugin needs to be updated. Please check the mod's webpage ...

 
Also, have you deleted all the files from any previous versions of SKSE, as those are often forgotten by people when updating or installing new versions, and will cause errors by their presence. Yes, i have copied the folder of the installed vanilla game in a diffrent location for back up but my game does not seem to work with mods. Thai nude gif

SKSE Not working through Vortex (DLL Plugin problem) So, after I installed quite a few mod and loaded up SKSE through Vortex, it came up with the message “Initialize crashed on Data\DLLPlugins\NetScriptFramework.runtime.dll This means there is a problem in the plugin DLL file. Contact the author of that plugin.”.Reinstall the plugin: If the DLL plugin is not functioning correctly, try reinstalling it. Remove the plugin from your game directory and reinstall it according to the instructions provided by the mod author. Check load order: Ensure that the plugin is installed in the correct location and that it is being loaded in the correct order.skse plugin loader a dll plugin has failed to load correctly anyone have any idea of whats goin on ? Tried all skse versions / address library nothing works ? < > 1-8 / 8 のコメントを表示 ... SKSE version, DLL plugin, etc., for anyone to provide you with an answer.Just search your mods for DLL files and disable those mods in blocks until the issue goes away. Then you will at least know where to look. It's easy using MO > Data (in right pane, filter at bottom), but not positive how to easily do it outside of using Windows Explorer. This happened to me once using a map icons mod.Compatibility problems -"hdtPhysicsExtensions.dll" (HDT Phisycs Extensions): not a valid dll (code 193) PC SSE - Help ... I've tried looking here and there, update the modes and check if they are the right version. I do run the game with the skse loader. When I first mode the game I did it all through the mod manager with a clean install and I ...SKSE Plugin Loader A DLL plugin has failed to load correctly. If a new version of Skyrim was just released, the plugin needs to be updated. Please check the mod's webpage for updates.Changelogs. The Skyrim Script Extender (SKSE) is a tool used by many Skyrim mods that expands scripting capabilities and adds additional functionality to the game. Once installed, no additional steps are needed to launch Skyrim with SKSE's added functionality. You can start the game using SKSE from skse64_loader.exe.A Dll Plugin Has Failed To Load Skse. The.bin files should go here: Web open the d3dx9_42.log in the skyrim root game folder after you have started the game with skse64_loader.exe. ... Web skse plugin loader a dll plugin has failed to load correctly. Web You Can Use Mod Manager Or Do It Manually. Web i am having a major problem where skse ...Copy the dll and exe files in to your Starfield folder. This is usually C:\Program Files\Steam\SteamApps\common\Starfield\. Do not put it in your Data folder. 2. Ignore the src folder. It is there for programmers only. 3. Make sure Steam is running, then launch the game by running sfse_loader.exe. Starfield Script Extender (SFSE) is a tool ..."Failed to load Skyrim Address Library. Make sure to use the All In On Anniversary edition", we're losing our minds ... It flat-out refuses to load the EngineFixes.dll even when you flat out tell it to do so in Mod Organizer 2. ... SKSE Plugin Loader won't let Skyrim launch and when it does mods are missing comments. r/baldursgate. r/baldursgate.What version of SKSE are you using? It's on version "2.0.19" right now. That file you need is in the "Plugins" folder inside the SKSE folder. Just go where you installed SKSE and it should be easy to find. Though if you deleted RaceMenu properly, which if you us a mod manager should be easy, then it shouldn't be left behind.I have also installed the most recent SKSE version and made sure to "check for updates" on the few mods I've re-installed for now. Regardless, I am getting these script extender plugin errors. Sorry to be late to the party, but grw isn't the only one having these issues, and they haven't been fixed 7 months later, to this day.SKSE plugin loader error. Help the error says: A DLL plugin has falied to load correctly, i can't update the mod beacuse doesn't have a update, i wanna know if there is a way to launch the game with mods, or i can do something for fix it (sorry for my english its not my native language)Download DLL Plugin Loader manually and place it somewhere other than the folder in step 1. 4. Open the archive from DLL Plugin Loader you just downloaded and rename the " binkw64.dll " to " bink2w64.dll " (the 2 has been added back). 5. Put the renamed bink2w64.dll into the folder mentioned in step 1. 6.The message says the plugin is not compatible with the current game version so either there is a way to update it that I am not aware of and getting the current SKSE64 build from vortex doesn't do that automatically, or I have done something else wrong, or SKSE just hasn't been fixed for the current game version at all so I have to wait till it is.Also, have you deleted all the files from any previous versions of SKSE, as those are often forgotten by people when updating or installing new versions, and will cause errors by their presence. Yes, i have copied the folder of the installed vanilla game in a diffrent location for back up but my game does not seem to work with modsReported by SKSE Plugin Loader: A DLL plugin has failed to load correctly. If a new version of Skyrim was just released, the plugin needs to be updated. Please check the mod's webpage for details. TrueHud.dll: disabled, only compatible w...Updating SKSE to the AE version BREAKS several DLLs used by 3 mods, which I am using. I get this message after I purchased the AE and upgraded SKSE to the AE, because apparently just purchasing AE did some updates. Here is the message I get when starting the game now: SKSE Plugin Loader A DLL plugin has failed to load …SKSE Plugin Loader. A DLL plugin has failed to load correctly. If a new version of Skyrim was just released, the plugin needs to be updated. Please check the mod's webpage for updates. Console Plugin.dll: LE plugin cannot be used with SE. CPConvert.dll: LE plugin cannot be used with SE.Network Stats. 2,518,670. Adds the ability to automatically activate, save and load MCM settings for SexLab SE by Ashal.This is a database that helps make DLL mods version independent more easily. For regular mod users: Download and install the "all-in-one" package from files section. You can use mod manager or do it manually. The .bin files should go here: Use the appropriate offsets.txt file to see which ID corresponds to which offset, and then you can use the ...Posted February 7. IDK, but if you click directly on the SKSE64_loader w/o starting Steam, then it runs the standard Steam initialization, as if SKSE were not running, which allowed auto updates to occur. I understand that the same thing happens if the SKSE loader is set up as a tool in Vortex, and started w/o Steam already running.recently my skyrim se will not run on my vortex says " skse plugin loader... A DLL plugin has failed to load correctly. if a new version of skyrim was just released, the plugin needs to be updared. chargen.dll:LE plugin can not be used with SE nioverride.dll. LE plugin cannot be used with SE Anyone have any ideas how to fix this? thank you for your timeYou must have the corresponding database file in /Data/SKSE/Plugins directory first. After you call this you should have a new file in the main Skyrim directory called "offsets-1.5.62.0.txt" or whatever you put as the file name. It will be in the format where each line is: Decimal ID<tab>Hex Offset<newline>. For example if you have an address ...There has been some confusion as to the scale of the brokenness of SKSE, with some people saying that in addition to updating SKSE, every mod that uses SKSE will need to be updated too before you can use it again. However, it seems like only the SKSE mods that have a .dll file in them will need to be updated.A dll plugin has failed to load correctly. If a new version of Skyrim was just released, the plugin needs to be updated. Please check the mods webpage for updates.Changelogs. The Skyrim Script Extender (SKSE) is a tool used by many Skyrim mods that expands scripting capabilities and adds additional functionality to the game. Once installed, no additional steps are needed to launch Skyrim with SKSE's added functionality. You can start the game using SKSE from skse64_loader.exe.DLL plugin has failed. I just fixed my Skyui ans SKSE, but somehow i fucked my Racemenu, i can't open skyrim from Mo2 or manually from the files. I tried to turn off the Racemenu but it didn't help, My game version is 1.6.640 so i downloaded the same version for my Racemenu but it didn't work. Archived post.Danke Dec 28, 2021 @ 5:48pm. Originally posted by Viah: Originally posted by Danke~ です!. RaceMenu's .dll is failing to load here: plugin skee64.dll (00000001 skee 00000001) disabled, incompatible with current runtime version 0 (handle 0) These are all failing as well: >Skyrim Uncapper. >Animation Limit Crash Fix.DLL Plugin Loader + SSE MO2 Confusion. I'm very new to adding mods to Skyrim SE and I'm using Mod Organizer 2 a lot and for the life of me I just don't know if I should install DLL Plugin Loader straight up like how it says to or what, I really am lost at what I'm supposed to do here. I just want .NET Script Framework to work properly and ...Skyrim Script Extender (SKSE) Bug Fixes; Tag this mod Description; Files 4; Images 1; Posts 13,576; Forum 0; Bugs 4; Logs; Stats; Current section. ... Will load meh's DLL plugins if his loader is not found. Manual download; Preview file contents. Old files. Sort by (Part 1) SSE Engine Fixes for 1.6.xxx. Date ...'''A DLL plugin has failed to load correctly. if a new version of skyrim was just released...'' i keep getting this measege even with the most recent SKSE version Se connecter Magasin Accueil Liste de découvertes Liste de souhaits Boutique des points Actualités StatistiquesStorageUtil.dll inside the SKSE64_loader ex file from Wearable Lanters is for the LE plugin Not SE, HOW .do I fix this? Help Please! SKSE64 loader can't\won't load with this ^ Link to comment Share on other sites. More sharing options... I got a dll plugin replacement because apparently the normal dll plugin isn't compatible with the newest version of skyrim. Sadly That didn't change anything with my problems though. Also I think this is a pretty big discovery, I downloaded and enabled that mod that downgrades the game to an earlier version and that actually didn't change anything. Hey all. So as the title says, after the update to 1.6.64 I keep getting an SKSE Plugin Loader message that says "OSA.dll: disabled, only compatible with versions earlier than 1.6.629". I updated everything that I could find that needed to be updated, but apparently I'm missing something.my Version of skyrim SE is 1.5.80.0.8, SKSE is 2.0.16, and RaceMenu is 3.4.5. Google it looks like other people have had luck disabling either RaceMenu.esp or RaceMenuPlugin.esp. I have tried disabling them through MO2s plugin window, but disabling racemenuplugin.esp does nothing and disabling RaceMenu.esp lets SKSE …you can see that it can load AddItemMenu's translation file, but can't load its dll ( because if its dll loaded, there should be a string like. plugin E:\The Elder Scrolls V Skyrim\Data\SKSE\Plugins\\nioverride.dll (00000001 nioverride 00000006) loaded correctly. checking plugin E:\The Elder Scrolls V Skyrim\Data\SKSE\Plugins\\AddItemMenuLE.dll.I have also installed the most recent SKSE version and made sure to "check for updates" on the few mods I've re-installed for now. Regardless, I am getting these script extender plugin errors. Sorry to be late to the party, but grw isn't the only one having these issues, and they haven't been fixed 7 months later, to this day.Contains DLL, d3dx9_42.dll. It is loaded by game automatically, which preloads the plugins, then redirects all function calls to the original d3dx9_42.dll file in your system directory. Installing. Put d3dx9_42.dll in your root Skyrim directory (where TESV.exe is), NOT in data folder!Skyrim load order issue. "A DLL plugin has failed to load correctly. If a new version of Skyrim was just released, the plugin needs to be updated. Check the mod's webpage for updates. It then asks me if I want to halt loading the game, as it might result in the game behaving erratically. If I choose to launch the game and load my save, it ...A DLL Plugin has failed to load correctly. If a new version of Skyrim was just released, the plugin needs to be updated. Please check the mods webpage for updates.• example plugin version 1 (ExATKDataPlugin.dll, Complete Alchemy and Cooking Overhaul DLL) reported as incompatible during query. • Couldn't load MagExtender.dll (Complete Alchemy and Cooking Overhaul DLL)."A DLL plugin has failed to load correctly. If a new version of Skyrim was just released, the plugin needs to be updated. Please check the mod's webpage for updates" *with a list of failed dlls that don't match the current address library.Skyrim SE. Fatal error, plugins failed to load PC SSE - Help ... checking plugin _SplashScreen.dll loading plugin "Achievements Mods Enabler Loader" ... registering plugin listener for SKSE at 48 of 130 plugin hdtSMP64.dll (00000001 hdtSMP64 00030E08) loaded correctly (handle 48)Hello, so this appears when I launch skse64_loader. So the image shows that cbp.dll seems to be disabled upon loading skse. I'm using ver. 1.5 of CBPC and ver. 2.1.5 of skse and the game was working fine until I updated CBPC. Does anybody know what went wrong? Thanks!SKSE and the DLL plugins of DynDOLOD DLL and PapyrusUtil have different versions for each runtime version of the games. The version of the runtime can be found by right clicking the executable (TESV.exe, SkyrimVR.exe, SkyrimSE.exe), Properties, Details tab and checking the entry for Product Version.To troubleshoot this issue, you can try the following steps: Update Skyrim and SKSE: Make sure that both Skyrim and the Skyrim Script Extender (SKSE) are up to date. Sometimes, outdated versions can cause conflicts with DLL plugins. Check plugin compatibility: Verify that the DLL plugin you are trying to load is compatible with your version of ...Is a general question, I saw a tutorial of SSE Fixes that uses DLL Plugin Loader. This mod has a .log file that informs the successfully loaded plugins. Because of this, I wondering if SKSE64 has a command line or similar way to do this.Remove the files from Data/SKSE/Plugins and try again. Mods using plugins probably need to be updated. Before contacting us, make sure that your game launches properly without SKSE first. Also, attach skse.log, skse_loader.log, and skse_steam_loader.log (found in My Documents/My Games/Skyrim/SKSE/) to any support requests. Entire TeamThe failed plugins are: • AchievementsModsEnabler version 1 (AchievementsModsEnablerLoader.dll, (SKSE) Achievements Mods Enabler) loaded correctly (handle 1). • Ahzaab's moreHUD Plugin version 30800 (AHZmoreHUDPlugin.dll, (SKSE) moreHUD) loaded correctly (handle 2).If it hasn't been updated for the current version of skse then you can't use it with the current version of skse DLL plugin loader ... I believe you can find there which .dll SKSE is failing to load. checking plugin skee64.dll plugin skee64.dll (00000001 skee 00000001) disabled, incompatible with current runtime version 0 (handle 0)"Last time you ran the game, one or more script extender plugins failed to load. This normally happens when you try to load mods which are not compatible with the installed version of the script extender. To fix this problem you can check for an update on the mod page of the failed plugin or disable the mod until it is updated. Error(s) reported:I dug through the folders as much as I could, but I couldn't find any chargen.dll that seemed to be for LE. There's one in Skyrim Special Edition\Data\SKSE\Plugins, but I can't see anything that makes it seem wonky. Any attempts at googling only pointed towards RaceMenu, but even when I disabled that I was getting the same problem. Mods. Plugins.I've heard on this sub before that when SKSE updates, all mods including a .dll plugin will get broken. While using the <Contains Script Extender> filter in MO2 I found almost all of them had been updated, except a few that made me curious. The mods in question are Uncapper, Player Eyes Blink Fix, and Campfire.Also, have you deleted all the files from any previous versions of SKSE, as those are often forgotten by people when updating or installing new versions, and will cause errors by their presence. Yes, i have copied the folder of the installed vanilla game in a diffrent location for back up but my game does not seem to work with modsIf the file remains empty it means the framework did not load at all. Framework didn't load First of all check to make sure the DLL Plugin Loader is installed correctly by creating a new file called binkw64.log in the same directory as SkyrimSE.exe. After starting the game check the file.SKSE plugin loader error. Help the error says: A DLL plugin has falied to load correctly, i can't update the mod beacuse doesn't have a update, i wanna know if there is a way to launch the game with mods, or i can do something for fix it (sorry for my english its not my native language)I reinstalled SKSE and I installed the address library for SKSE plugins. That solved the address library issue. However, now when I try to run the game I get this error: "A DLL plugin has failed to load correctly. If a new version of Skyrim was just released, the plugin needs to be updated. Please check the mod's webpage for updates.These mods are often tightly tied to the game executable version, the Skyrim Script Extender version or both. As a result of these dependencies, many of these mods are likely to require an update each time the game (or SKSE) is updated. This page serves as a list of the known native code mods and the compatibility information for each.SKSE plugin mods must be explicitly compatible with the installed versions of SkyrimSE.exe and SKSE. Incompatible DLLs will cause unexpected behaviour and CTD. Completely uninstall your current HDT mod and use Faster HDT-SMP instead. Make sure you are installing the correct version in the FOMod installer.Im having a similar issue as well, except it is for these plugins: -PapyrusUtil.dll -Skeevr.dll These plugins also causes all animations to fail and everyone is at the stiff t-pose. I believe this may have something to do with FNIS based mods, but im unsure which one is causing it. If you need my load order, I am more than happy to provide when ...SSE Engine Fixes is specifically not compatible due to the natures of Engine Fixes and ST. You can still try some other SKSE Plugins to see if they work/sync up if you really care (they probably won't). Hey all. So as the title says, after the update to 1.6.64 I keep getting an SKSE Plugin Loader message that says "OSA.dll: disabled, only compatible with versions earlier than 1.6.629". I updated everything that I could find that needed to be updated, but apparently I'm missing something. Hello, I have an issue that I can't seem to find an explanation for: I've been getting this "SKSE Plugin Loader" window that says that a DLL plugin has failed to load correctly and yada yada - you can find the detailed message by …DLL plugin failed to load correctly with SKSE even after downgrading to 1.5 patch ,MCO kept on T-posing, True Directional Movement and True HUD don't work completely. PC SSE - Help FIXED (I basically reinstall all mods, instead of downgrading i just install everything in AE and it worked!, thanks people!)For mod authors - how to get your DLL to load: 1. Put your dll file in "Data\DLLPlugins". That's all, your plugin will be loaded automatically. (2.) OPTIONAL! If you need to run some code that can't be done in DllMain due to Loader lock or other issues then add this code to anywhere: extern "C". {.Sep 28, 2022 · SKSE Plugin Loader-----A DLL plugin has failed to load correctly. If a new version of Skyrim was just released, the plugin needs to be updated. A: The IpHlpAPI.dll loader will call LoadLibrary on your plugin before game initializes. It does NOT call F4SEPlugin_Query or F4SEPlugin_Load , those are called later by the F4SE itself. That means you must do whatever it is you need to do before the game initializes in your DllMain method."LE Plugin cannot be used with SE". "LE" stands for "Legendary Edition" which is the old, 32-bit version of the game as opposed to the 64-bit SkyrimSE/AE. This is particularly important with skse plugins & .dll files because they tend to be very version-dependent and Oldrim and AE have some big under-the-hood differences in their programming.A DLL plugin has failed to load correctly. If a new version of Skyrim was just released, the plugin needs to be updated. Please check the mod's webpage for updates. …Hello, I have an issue that I can't seem to find an explanation for: I've been getting this "SKSE Plugin Loader" window that says that a DLL plugin has failed to load correctly and yada yada - you can find the detailed message by a quick search online, Idk how to post it here.The "dll loading problem" is happening because SKSE has been updated, so you will have to update JContainers too. The update can only be found on github by the time being, and is just a pre-release. Reply reply Top 1% Rank by size . More posts you may like r/hotas. r/hotas. HOTAS (hands on throttle and sticks) > Reviews > Sales > DIY > Pictures ...I dug through the folders as much as I could, but I couldn't find any chargen.dll that seemed to be for LE. There's one in Skyrim Special Edition\Data\SKSE\Plugins, but I can't see anything that makes it seem wonky. Any attempts at googling only pointed towards RaceMenu, but even when I disabled that I was getting the same problem. Mods. Plugins.my Version of skyrim SE is 1.5.80.0.8, SKSE is 2.0.16, and RaceMenu is 3.4.5. Google it looks like other people have had luck disabling either RaceMenu.esp or RaceMenuPlugin.esp. I have tried disabling them through MO2s plugin window, but disabling racemenuplugin.esp does nothing and disabling RaceMenu.esp lets SKSE launch but racemenu is ...When I launch the game through Vortex, I am given a warning that a DLL plugin didn't load correctly and that ENB helper and EVlaS are disabled since the address library needs to be updated. Both of these mods are up to date for special edition. Launching the game and starting a new game doesn't break the game.You must have the corresponding database file in /Data/SKSE/Plugins directory first. After you call this you should have a new file in the main Skyrim directory called "offsets-1.5.62.0.txt" or whatever you put as the file name. It will be in the format where each line is: Decimal ID<tab>Hex Offset<newline>. For example if you have an address ...QUI.dll failed to load plugin (000007E) Continuing to load may result in loss of saved data or other inappropriate behavior. So I enter the game, press F11 and the CHI - SKSE doesn't work, nothing happens.After the update it's telling me "A DLL plugin failed to load correctly. If a new version of Skyrim was just released the Plugin needs to be updated" ... SKSE plugin loader DLL plugin has failed comments. r/skyrimmods. r/skyrimmods. Welcome to /r/SkyrimMods! We are Reddit's primary hub for all things modding, from troubleshooting for ...I got a dll plugin replacement because apparently the normal dll plugin isn't compatible with the newest version of skyrim. Sadly That didn't change anything with my problems though. Also I think this is a pretty big discovery, I downloaded and enabled that mod that downgrades the game to an earlier version and that actually didn't change anything.SKSE Plugging Loader error. When I try to launch this game via Vortex (after latest update) I get the following error: "A DLL Plugin has failed to load correctly. If a …

Contains header file and a database to make SKSE DLL plugins version independent easily. Skip to content. home Skyrim Special Edition. ... Yeah, I did that, and I get ctd when I try to load a save and the game says all my mods are missing, even though they're ... failed to find the id within the address library 441528, can someone .... Wikipedia academy award

skse plugin loader a dll plugin has failed to load

edited. @SirHodgeheg try to edit EngineFixes config file ( Skyrim Special Edition\Data\SKSE\Plugins\EngineFixes.toml ) and disable EnableAchievementsWithMods in the Patches section (lign 9 for me), you may require to disable others patches but by simply disabling this one, I was able to start and play the game.SKSE Plugin Loader ALL plugin has failed to load correctly. If a new version of Skyrim was just released, the plugin needs to be updated. Please check the mod's webpage for updates.I'm trying to get the DLL Plugin Loader to work on my copy of SSE, but I've run into a problem. My game files do not contain the "binkw64.dll" file. Instead, it has a "bink2w64.dll" file. Every time I try to change the name of the file to match the one given the mod's instructions, it fails to load the plugins properly and severely affects the ...edited. @SirHodgeheg try to edit EngineFixes config file ( Skyrim Special Edition\Data\SKSE\Plugins\EngineFixes.toml ) and disable EnableAchievementsWithMods in the Patches section (lign 9 for me), you may require to disable others patches but by simply disabling this one, I was able to start and play the game.Oct 1, 2022 · Hey dovahs, im having a repeated issue even though ive updated my mods, its still not wanting to boot my skyrim how i want it. im currently updated to the latest AE build 1.6.640.0 Upon opening skse loader i get this message "a DLL plugin has failed to load correctly, if a new version of skyrim was just released, the plugin needs to be updated. Rename the original "bink2w64.dll" to "binkw64_.dll" <---notice that there's a _ at the end and that the 2 has gone now. 3. Download DLL Plugin Loader manually and place it somewhere other than the folder in step 1. 4. ... A DLL Plugin has failed to load correctly. If a new version of Skyrim was just released the plugin needs to be updated.A DLL plugin has failed to load correctly. If a new version of Skyrim was just released, the plugin needs to be updated. Please check the mod's webpage for updates.• EngineFixes plugin version 5 (EngineFixes.dll, SSE Engine Fixes (skse64 plugin)) loaded correctly (handle 7). • example plugin version 1 (ExATKDataPlugin.dll, Complete Alchemy and Cooking Overhaul) reported as incompatible during query (handle 8). • GamepadEvents version 1 (gamepadevents.dll, Go to bed) loaded correctly (handle 8).hook triggered, loading dll plugins (meh's loader) failed to search dll plugin directory DLLPlugin loader finished hook triggered, loading skse plugins found plugin "EngineFixes" for preloading attempting to load found plugins attempting to load "X:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\EngineFixes.dll" This is likely because NMM is terrible at cleaning up files and managing mods and likely didn't fully uninstall the mod when you told it to. Best case, find those mod files manually and get rid of them. Also double check all your mods that have SKSE plugins (.dll) and make sure they're all updated for the new game version. The "dll loading problem" is happening because SKSE has been updated, so you will have to update JContainers too. The update can only be found on github by the time being, and is just a pre-release. Reply reply Top 1% Rank by size . …Advertisement As you've seen, backhoe loaders are filled with hydraulic valves and cylinders. In addition, backhoe loaders have all sorts of things you would find in any tractor, c...JContainers is a SKSE plugin, which provides your Papyrus scripts with an way to: Append or erase values from arrays; Put an array into an array (i.e. do nested arrays) Put multiple value types into a single array; Have associative containers (a.k.a. maps, dictionaries or even graphs) Be able to load or save a data into JSON files (or as …SKSE version is correct, obviously. +XP32 +HDT-SMP +CBBE Body +Nemesis Patch (or even tried with FNIS Patch) Tried both version, avx and no avx: doesn't work. Tried installing the plugin directly in folder: doesn't work. If i move out hdtSMP64.dll, SKSE starts SkyrimSE normally. SKSE logs: everything ok, no errors..

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